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RollBall

RollBall

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Devlog

  • Version_0_03 -> Launch Pads and Moving Platforms!
    April 15, 2020 by Open Game Studio#Open Gme Studio, #Unreal Engine, #Blueprints, #Roll Ball
    Simple mechanics can go a long way, and with just 3 development sessiosns available before launch, I've got to be reasonable, dang it! Check out a couple new levels that demonstrate the new moving pla... Continue reading
  • Going public!
    April 07, 2020 by Open Game Studio#Unreal Engine, #Open Game Studio, #OGS
    Migrated from Open Game Studio's MinigamePile to its very own featured game is RollBall! (very exciting working title) This first public release is is simply meant to demonstrate a functional prototyp... Continue reading
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