Version_0_03 -> Launch Pads and Moving Platforms!
Simple mechanics can go a long way, and with just 3 development sessiosns available before launch, I've got to be reasonable, dang it! Check out a couple new levels that demonstrate the new moving platforms and launch pads. Classics!
Wondering what gives with the terminal, source control, and project management tool images? OGS is for everyone! That means you can grab the project's source code and add to Roll Ball directly!
Not a programmer? These new mechanics come with easy to learn Level Builder tools just like all the other components. I'm available for 1 on 1 conversations about getting started with making maps or features for Roll Ball if you are uncertain about how to go about it <3
Stay tuned for videos on this process! Everything is being recorded, and I hardly shut up the whole time as I build everything you are seeing (after the migration from MinigamePile).
Roll Ball is launching at the end of April, but that is just the beginning. I plan to do small updates like this at least 3 times a month as long as I have ideas and/or interest. And then I'll just be working on the next thing and sharing that!
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RollBall
A Rolling Ball Puzzle Adventure Game by Open Game Studio
Status | Released |
Author | Open Game Studio |
Genre | Platformer, Puzzle |
Tags | free, open-game-studio, Unreal Engine |
More posts
- Going public!Apr 07, 2020
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