Two new minigames added to the pile!
New Minigames added to the Development branch of Open Game Dev's project, Minigame Pile! This update sees the addition of Memory Match and Target Practice. There are also many quality of life improvements to the project, as we are learning more about the best way to organize the project to accommodate multiple isolated game types and individual contributors. We have a new logo concept as well, courtesy of member Timelordandco! We have yet to incorporate Narration by member SaltyHermit into the Minigame Simone Says, but hope to for the next update. Check out the project on our site and visit our Discord server. You might even add your own Minigame to the Pile!
Memory Match is a classic game where the player flips two pieces at a time from a selection of images, trying to create matched pairs. The goal is to find all the pairs in the shortest number of turns. Check out proposed updates and mechanics additions on our Trello board or the Minigame's home on our site! Plans are laid for adding multiplayer versions, expanded and randomized character sets, custom user character sets, and even a board-game-like battle mode!
Target Practice is an FPS minigame in a small sample map where the player triggers target-spawning platforms and tries to hit as many targets as possible before time runs out. Again, check for updates on our Trello board and at it's custom home on our site! Proposed for the game are multiplayer, new types of targets (time extension, score multiplier, static targets that spawn in a large separate volume and disappear quickly, etc), new weapons, and new types of rounds (bonus, hyper, dark, dizzy, boss).
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Minigame Pile
a collection of minigames made by Open Game Dev members
Status | Prototype |
Author | Open Game Studio |
Tags | minigames, Open Source, Unreal Engine |
More posts
- Piling Up Devlog: Infiniflier joins the fray!Sep 05, 2019
- First minigame added!Jun 21, 2019
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